World of Warcraft Video Interview on May 9, 2008
Features:
Death Knight
- Will be available to anyone who has a level 55 character
- Can be created with any race
- Only one death knight per server will be permitted
- Starts off at level 55 with a mount
- Will use a rune-powered spell system (unholy, frost, and blood)
- May have abilities such as a death-coil spell, an AOE disease sell, an ice-based shackle
- Will possess three different "presences" -- blood, frost, and unholy (similar to paladin's aura)
- Will have a pet
- Can summon a ghoul from the corpse of friend or foe
Raiding
- All five main dungeons in the Lich King will have a heroic setting
- Will have 10- and 25-man versions to allow more players to see endgame content
Quest Types
- Will have a rescue mission that segues into a unique twist on your typical escort.
- Will be tied to the new vehicle mechanic for siege weapons that will also add action functionality when you're on certain flying mounts
New Continent
- Will have a vast and varied landscape with pockets of quest givers strewn throughout
- Will have an overall locale variety, which features everything from the expected snowy mountains to lush redwood forests.
New NPC Races
- A race of short, squat walruses named the Tuskarr was shown fighting on an icy beach.
- Wolvar, a race of miniature wolverines, will be added
- The Oracles, a race of evolved Murlocs that form one of two factions you'll juggle with as you play
Instances
- Two instances immediately open for level 70s: Utgard Keep and the Nexus
- Outdoor instances will have you fighting your way up a massive spiral on flying mounts that will let you perform an array of combat actions
Part 1
Part 2
Source: Gamespot
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